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Blender to Unreal Engine 5

Complete Guide To Learning How To Create AAA Game Assets In Blender and Then Export to Unreal Engine 5

Blender to Unreal Engine 5


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What you'll learn
• Following through a complete guide on creating a medieval windmill
• Using Blender and understanding its interface and shortcuts
• 3D modeling from a beginner level right up to techniques used by professionals around the world in many top games companies
• Discovering rigging, weighting, and animation basics
• Animating a structurally accurate medieval water wheel
• Animating medieval windmill arms
• Creating metal signs for buildings using SVGs and learning how to animate that to simulate the effect of wind
• A complete guide to Unreal Engine 5 (UE5)
• Learning how to successfully import models to and use materials in UE5
• Effective problem-solving in Blender
• A course within a course introduction into (a) Blender basics, (b) materials and textures, and (c) seams, sharps, and UVs
• Learning how to use HDRIs as 3D model backgrounds for your portfolio
• Maintaining and optimising medieval Europe aesthetics
• Marking Seams, Sharps, and fixing Normals
• Smoothing and preparing meshes for texturing
• Adding materials using Blender’s node system
• Mesh deforming and using Booleans
• Learning how to make loop cuts in Blender
• Fixing Ngons within Blender 2.9
• Complete guide on marking seams & texture resolutions
• Complete UV Mapping Guide: UV mapping and UV unwrapping your model
• Creating Collections of Objects and Meshes using a Hierarchy System
• Learning how to use rendering to improve the quality of presentation for your 3D environment in both Blender Cycles and Eevee
• Rendering a medieval windmill and its model base to a high level

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