Blender 3D: Create 20 Objects Exercise Class
What you'll learn
- How to manipulate the default cube into different shapes using various tools and modifiers.
- Techniques to transform primitive objects like UV spheres, cylinders, and planes into new creations.
- How to use different object types beyond the standard mesh, including paths, Beziers, volumes, and text objects.
- Methods for creating variations of a base asset, such as a table, using tools, modifiers, reference images, and materials.
- Hands-on projects that include creating objects like a pyramid, diamond, desk, rocket, bowl, drinking glass, chain, terrain map, book with text, pipe, vase....
- Practical use of tools like bevels and extrusions.
- Understanding and applying modifiers for procedural editing.
- How to incorporate reference images into the modeling process for more accurate and detailed creations.
- Techniques for varying a base object using different materials to achieve unique results.
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